This is a summary of the “Creative Code” workshop held in 21CLHK 2013. Thank you everyone for joining this workshop and I hope the examples can inspire you and your students!
1. Why art? Why media art?
2. Dr. Nichole Pinkard’s experience in DYN project
3. Different form of media arts
- Interactive/Digital music
- Interactive installation
- Biotech Art
- Robotic art
- Network Art
4. An example of how cultural studies, traditional skill (writing), computer programming, interaction, graphics and exhibition design work together in a media art piece.
No Longer Right by Chris Cheung and XEX group (Interactive installation, 2011)
5. Example 2 Massa di Voice by Golan Levin and Zach Lieberman
This example illustrated how an interactive art piece can work with live performance and requires some important “traditional” skills that we afraid it will be lost in this digital age (e.g. face to face interaction).
6. Media art as IDL (InterDisciplinary Learning)
In everyday situation, we rarely encounter problem that is focused in only one field of knowledge, why do we still separate learning in different subjects in school most of the time?
Media arts as an IDL can:
- Narrow the gap between effort and rewards.
- Resemble some characteristics of game based learning with emphasis on in-depth research.
- Emphasize on human interaction and expression.
7.Some media art platform that allows student to explore and learn programming in a more graphical/intuitive way. They also falls into the generative arts field.
7. Hands-on workshop on Processing
What can you do with Processing?
Please refer to this page for the program we tried in the workshop.
8. Physical computing platform
Physical computing bridges the digital/virtual world that usually happens on the screen into the real world. Arduino is a very good platform that works with Processing.
Other useful resources/related materials